Ian Bogost
From RhetorClick
(Difference between revisions)
(→Books) |
(→Books) |
||
Line 22: | Line 22: | ||
*Bogost, Ian. How To Do Things With Videogames. Minneapolis: University of Minnesota Press, 2011. | *Bogost, Ian. How To Do Things With Videogames. Minneapolis: University of Minnesota Press, 2011. | ||
*Bogost, Ian. A Slow Year: Game Poems. Highlands Ranch, CO: Open Texture, 2011. | *Bogost, Ian. A Slow Year: Game Poems. Highlands Ranch, CO: Open Texture, 2011. | ||
- | *Bogost, Ian, Simon Ferrari, and Bobby Schweizer. Newsgames: Journalism at Play. Cambridge, Mass: MIT Press, 2010. Montfort, Nick and Ian Bogost. Racing the Beam: The Atari Video Computer System. | + | *Bogost, Ian, Simon Ferrari, and Bobby Schweizer. Newsgames: Journalism at Play. Cambridge, Mass: MIT Press, 2010. Montfort, Nick and Ian *Bogost. Racing the Beam: The Atari Video Computer System. Cambridge, Mass: MIT Press, 2009. |
- | Cambridge, Mass: MIT Press, 2009. | + | |
*Bogost, Ian. Persuasive Games: The Expressive Power of Videogames. Cambridge, Mass: MIT Press, 2007. | *Bogost, Ian. Persuasive Games: The Expressive Power of Videogames. Cambridge, Mass: MIT Press, 2007. | ||
*Bogost, Ian. Unit Operations: An Approach to Videogame Criticism. Cambridge, Mass: MIT Press, 2006. | *Bogost, Ian. Unit Operations: An Approach to Videogame Criticism. Cambridge, Mass: MIT Press, 2006. |
Revision as of 23:23, 13 April 2012
Contents |
Biography
Ph.D., Comparative Literature, University of California, Los Angeles.
M.A., Comparative Literature, University of California, Los Angeles.
B.A., Philosophy & Comparative Literature, University of Southern California. Magna Cum Laude, Phi Beta Kappa.
Diplôme Approfondi de Langue Français, Centre International d’Etudes Pédagogiques
Article Summaries
Additional Works/ Publications
Books
- Bogost, Ian and Levi Bryant, eds. Object-Oriented Ontology. Ann Arbor: Open Humanities Press. Expected publication 2012.
- Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark Marino, Michael Mateas, Casey Reas, Warren Sack, Mark Sample, and Noah Vawter. 10 PRINT CHR$(205.5+RND(1)); : GOTO 10. Cambridge, Mass: MIT Press. In press, expected publication 2012.2
- Bogost, Ian. Alien Phenomenology. Minneapolis: University of Minnesota Press, 2012. (in press)
- Bogost, Ian. How To Do Things With Videogames. Minneapolis: University of Minnesota Press, 2011.
- Bogost, Ian. A Slow Year: Game Poems. Highlands Ranch, CO: Open Texture, 2011.
- Bogost, Ian, Simon Ferrari, and Bobby Schweizer. Newsgames: Journalism at Play. Cambridge, Mass: MIT Press, 2010. Montfort, Nick and Ian *Bogost. Racing the Beam: The Atari Video Computer System. Cambridge, Mass: MIT Press, 2009.
- Bogost, Ian. Persuasive Games: The Expressive Power of Videogames. Cambridge, Mass: MIT Press, 2007.
- Bogost, Ian. Unit Operations: An Approach to Videogame Criticism. Cambridge, Mass: MIT Press, 2006.